
- #Ornatrix maya discoount for free#
- #Ornatrix maya discoount how to#
- #Ornatrix maya discoount software#
- #Ornatrix maya discoount free#
Maybe in studios that use Xgen - they will tell you other points =) For me - personally after the release of the 3rd version - it is outdated.

so =) another reason for using Xgen is to have good detailed tutorials.īut these are purely my guesses and observations. they need to take a hand and lead along this path. But they weren't invested because there is good documentation =) How did I learn Ornatrix if there was no documentation? That's right - according to the documentation and thanks to communication with the developers.īut unfortunately, a lot of people are lazy. This means that new versions will be released endlessly and there will always be orders in these programs.Įphere's mistake in the previous years was that they didn't invest in lessons from the very beginning. And even despite the release of awesome Blender, people will always use 3ds max, Maya, Cinema4D. =) There are still people who use 3dsmax, Maya and bypass Houdini. And as you know, there is also a creative warehouse. But Houdini is purely an area for the mathematical mindset. The main competitor now is Houdini, as many studios have started to switch to it. This year they added a subscription, so I think it will be a tug of blanket towards Ornatrix.Īnd Xgen is clearly no longer a competitor after the release of the 3rd version.

The team releases a stable build almost every two weeks. Yes, Maya has a developing Yeti, yes there is a groom in Houdini, but Ornatrix is developing faster than them. + don't forget that in 3ds Max, Cinema4D has no competitors at all. Although many have already switched.īut! There are many studios that use Ornatrix specifically.
#Ornatrix maya discoount free#
After all, Xgen is free and already implemented in Maya. Ornatrix, in turn, was less accessible even for studios, since there was no subscription and they thought - damn it, why do we need it. There are a bunch of patreons with detailed courses. Plus, Jesus, Tarcan and so on have a lot of them. What does the proven technology do not suit you?"Īnother factor - since Xgen is free, there are a lot of lessons on it. When I tried to implement something new, they answered me " dude, do you need it? Do not spoil your life. I often encountered this in the offices where I worked. There is also a pipeline factor, when employees are stupidly accustomed to performing a task on the old and do not want to learn something new. Why, then, do so many continue to use it? Because when you have a pipeline, deadlines and so on, it's very difficult to quickly switch to a new one. For me personally, this is a significant factor to abandon a program in favor of one that is constantly evolving and you can also somehow influence development, instantly get an answer to the question you need, implement what you like and feel comfortable with. This was personally told to me by several groomers I know from different studios, and Jesus Fernandez also once wrote about this in Grooming Artist on Facebook.

It is not used in production, as there are problems with animation. That is, starting from 2016, nothing new has come out, and Interactive Groom has a bunch of bugs in general and a lot of things have not been completed there. In 2016, Xgen was closed and there is no official support now. Although now, after having made a subscription to Ornatirx - I don't see any problem. Because Maya comes with built-in Xgen and you only have to pay for a subscription. Ornatrix has to be paid for and not everyone wants to do it.
#Ornatrix maya discoount for free#
Ornatrix for Maya is currently being developed in closed beta, and according to Ephere it still has a long way to go before being released.Many studios from Hollywood, various large studios around the world - they still use it, many foreigners teach it at school, because top studios use it, because Xgen is implemented for free in Maya and this of course captivates many.
#Ornatrix maya discoount software#
Watch it on Vimeo.Įphere, developers of the 3DS Max plugin dedicated to hair, fur and feather creation, are porting the software to Maya. (Updated) Ephere have released a new video showing how their Maya plugin allows to turn a bunch of NURBS curves into a parametric, non-destructive hair style in just a few clicks. The video aims to show how the plugin’s non-linear workflow can make your life simpler in every day character setup.

#Ornatrix maya discoount how to#
(Updated) Ephere have released a new video showing how to set up a furry character in Maya by using Ornatrix’s Surface Comb operator to define hair shape and Length operator to refine it.
